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Forget V-Sync, Nvidia is coming up with G-Sync

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#1 Shaun of the Seven

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Posted 19 October 2013 - 01:30 PM

INLINE_NV_GSync_MonitorKV_Rev5.jpg

 

Nvidia has developed the G-SYNC module, built to fit inside a display and work with the hardware and software in most of GeForce GTX GPUs.

 

With V-SYNC off you can have fast input response time, but images are seriously corrupted by tearing. Or, you can use V-SYNC on, but then games get laggy, and any time the GPU’s FPS falls below the refresh rate of the monitor, animation stutters badly.

 

With G-SYNC, the monitor begins a refresh cycle right after each frame is completely rendered on the GPU. Since the GPU renders with variable time, the refresh of the monitor now has no fixed rate.

 

Source



#2 Eye Pie Rate

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Posted 20 October 2013 - 12:21 AM

Gimmick to sell monitors. Seriously? Surely this could be built into GPU's and applied through software. 



#3 Gragier_521

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Posted 20 October 2013 - 01:44 PM

Useless! You can lock your frames per second to 60 with the help of MSi Afterburner or Dxtory.



#4 FalseAgent

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Posted 20 October 2013 - 02:10 PM

Like the poster above me said, locking the FPS to 60 works just fine. Console games do it too. It even improves controller latency for consoles, and keyboard/mouse input for PC's. Forget BOTH V-sync and G-sync.



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