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WARP10 in Windows 7 allows you to play DirectX 10 games without GPU


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#1 Ultimate John

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Posted 26 November 2008 - 06:17 PM

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Yes, you read it right. Now you can run Crysis in DirectX 10 mode on your DirectX 9 graphics card or even no graphics card. It's obvious that game will run as a slide-show without the graphics card, but at least it is possible in Windows 7.

This will be possible with WARP10. It is a new component that will be part of DirectX graphics technology in Windows 7. WARP10 is a high speed, fully conformant software rasterizer. It is shipping in beta form in the November 2008 DirectX SDK. WARP stands for Windows Advanced Rasterization Platform.

WARP10 is not a replacement for graphics hardware, particularly as reasonably performing low end Direct3D 10 discrete hardware is now available for under $25. The goal of WARP10 was to allow applications to target Direct3D 10 level hardware without having significantly different code paths or testing requirements when running on hardware or when running in software.

So the BIG question is, how well does it run Crysis? This is the benchmark results of WARP10 running 800×600 with lowest quality settings.

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And compared to graphics cards…

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Source: MSDN via iStartedSomething

Edited by Ultimate John, 26 November 2008 - 07:29 PM.


#2 punkrockerz

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Posted 26 November 2008 - 06:23 PM

Not to be rude but, whats the point? If you can run Crysis with a dx9 card at a higher resolution and on mid to high settings with a good fps why would you want to play at a low resolution with low settings just to use dx10? Wouldn't it look and run worse?

#3 endrit10

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Posted 26 November 2008 - 06:30 PM

Right now this is pointless.

But in the Future where CPU are like 9.0Ghz +, this will own.

#4 Ultimate John

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Posted 26 November 2008 - 07:33 PM

Not to be rude but, whats the point?

Read my post again. The goal of this technology is to allow programmers to make and test their DX10 applications (or games) in software mode. So they won't have to invest in any powerful and expensive hardware.

#5 endrit10

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Posted 26 November 2008 - 07:49 PM

TBH

Far Cry 2 has better graphics.

#6 punkrockerz

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Posted 26 November 2008 - 08:18 PM

Not to be rude but, whats the point?

Read my post again. The goal of this technology is to allow programmers to make and test their DX10 applications (or games) in software mode. So they won't have to invest in any powerful and expensive hardware.

Oooohhh. I thought software mode was dead but i guess its good for the devs

#7 Airflow

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Posted 26 November 2008 - 10:38 PM

TBH

Far Cry 2 has better graphics.


TBH we don't care.

Interesting, although it doesn't really matter to us.. it's more about the people who are producing those games for DX10, not anything special to us. Thanks for the information though ;)

#8 M.Sudoku

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Posted 27 November 2008 - 12:14 PM

It's great to know that the Software Renderer Mode is still alive. :)

#9 FalseAgent

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Posted 27 November 2008 - 03:05 PM

cool. Does this mean games that require pixel shader 3.0 can now be run on pixel shader 2.0?

Edited by comedy_guy, 27 November 2008 - 03:23 PM.


#10 Merforga

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Posted 28 November 2008 - 07:31 PM

Right now this is pointless.

But in the Future where CPU are like 9.0Ghz +, this will own.

Nope, not really. That's when games will require 8.5GHz+ with a 16-core processor, and a GeForce ∞ or Radeon ∞ series card, 32 GB of RAM, etc., and it will be just as useful useless as it is now.

#11 TheGreenMan

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Posted 02 December 2008 - 02:16 AM

^ So true :P

But it is a start. It may be now possible for using CPU for enhancing the graphics with WARP10.

#12 JohnnyV1500

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Posted 02 December 2008 - 03:17 AM

i think u guys are still missing the point...its for devs! lol

#13 MaximusAxis

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Posted 02 December 2008 - 03:33 AM


TBH

Far Cry 2 has better graphics.


TBH we don't care.

Interesting, although it doesn't really matter to us.. it's more about the people who are producing those games for DX10, not anything special to us. Thanks for the information though ;)


Lol. This is awesome! Every time this endrit10 guy comments, a direct rebuttal is always ensured. This is getting to be a quite interesting forum to be in.

If you guys don't mind, what did this dude do to you guys anyway?

#14 Secured Tim

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Posted 03 December 2008 - 11:56 PM

Does this mean games that require pixel shader 3.0 can now be run on pixel shader 2.0?

If there would be any option in game which allows you to render in software mode, then it will be possible, as it was there in Counter Strike 1.6.

It's a begging. You can't judge it's possibilities right now.

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