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DirectX 11 announced: too much too soon?


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Poll: Too soon? (39 member(s) have cast votes)

Too much too soon?

  1. Yes because 90% of gamers still use DX9.0c (24 votes [32.00%])

    Percentage of vote: 32.00%

  2. No because DX11 will be compatible with DX10 cards (41 votes [54.67%])

    Percentage of vote: 54.67%

  3. I don't care. I'll keep using my DX9 card with XP (10 votes [13.33%])

    Percentage of vote: 13.33%

Vote Please sign in to vote.

#1 SharmanNet

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Posted 28 July 2008 - 03:42 PM

Posted Image
Thanks to coldfire7 for the image.

Considering that the vast majority of users still run DirectX 9, is Microsoft making a Vista-sized mistake with its latest multimedia API?

Valve’s recent hardware survey showed that a paltry 9.66% of gamers have a DX10 compatible PC (both Vista and a DX10 compatible graphics card is necessary to make it into this elite club), Microsoft this week officially announced DirectX 11.

Posted Image

At this week’s Gamefest 2008 game technology conference in Seattle, Microsoft first reassured existing DX10 and DX10.1 users that their thousand dollar video cards aren’t about to become dangerous Frisbees. The new version of DirectX is totally compatible with these ancient APIs, unlike the split between DX9 and DX10. While that’s great news for existing DX10 card owners, it’s not so good if you don’t want to upgrade to Vista. There was no mention of Windows XP support, but it’s safe to assume that we’ll probably see an end to global warming before that happens, especially considering DX11 is built on DX10 technology.


APCmag
Valve's Survey

#2 Frylock86

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Posted 28 July 2008 - 03:52 PM

XP support?

Wishful thinking there.... especially considering that we won't even see a DX11 game for what another two years? Three years?

But yes, I agree it is too soon. I haven't even seen a DX10 game yet! :blink:

Edited by Frylock86, 28 July 2008 - 03:55 PM.


#3 Gragier_521

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Posted 28 July 2008 - 04:09 PM

I haven't even seen a DX10 game yet!

Here are the best DirectX 10 games which have been released so far but there is almost no graphical difference between DX9 and DX10 modes.
Crysis
Assassin's Creed
Age of Conan
Flight Simulator X
BioShock
Hellgate: London
Lost Planet
World in Conflict
Company of Heroes

#4 Jo-Mamma

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Posted 29 July 2008 - 02:53 AM

Well, reason they popped this one out, is now they wanna have a reason for you to upgrade to the next version of Windows.. Guaranteed, they'll have some punch line "is not as fully featured on Vista as Windows7"... Good ol'Microsoft, always bum'yum'in the consumer.

#5 timbertide

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Posted 29 July 2008 - 02:00 PM

Well, if DirectX 11 would be fully compatible with Vista and my DirectX 10 GPU then I won't have any problem.

#6 vD3stroyiR(666)

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Posted 30 July 2008 - 04:35 AM

I haven't even seen a DX10 game yet!

Here are the best DirectX 10 games which have been released so far but there is almost no graphical difference between DX9 and DX10 modes.
Crysis
Assassin's Creed
Age of Conan
Flight Simulator X
BioShock
Hellgate: London
Lost Planet
World in Conflict
Company of Heroes

What about Clive Barker's Jericho?
I couldn't touch that because I needed a DX10 graphics card. ;)

#7 Razor VinT

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Posted 30 July 2008 - 04:56 PM

DirectX 11 details

- Full support (including all DX11 hardware features) on Windows Vista as well as future versions of Windows
- Compatibility with DirectX 10 and 10.1 hardware, as well as support for new DirectX 11 hardware
- New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
- Multi-threaded resource handling that will allow games to better take advantage of multi-core machines
- Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close

What I know is DX11 will run with DX10 cards but any hardware specific DX11 features won't work. You just won't have to run a different EXE like all the DirectX 10 games have different exe files for DX9 and DX10 modes, but I may be wrong. :unsure:

Edited by Razor VinT, 30 July 2008 - 05:00 PM.


#8 Gragier_521

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Posted 30 July 2008 - 06:48 PM

Posted Image

From which game the second (DirectX 11) picture is taken?

#9 Secured Tim

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Posted 29 August 2008 - 09:53 AM

Looks like a new Oblivion! :lol:

#10 RickSOLET

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Posted 29 August 2008 - 10:27 AM

DirectX 10 is compatible with DirectX 11 cards, it doesn't mean that all the DX11 effects will work on your DX10 cards. You will still need a new GPU for DX11 based effects. <_<

#11 Darthyoda3

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Posted 29 August 2008 - 08:46 PM

DirectX 10 is compatible with DirectX 11 cards, it doesn't mean that all the DX11 effects will work on your DX10 cards. You will still need a new GPU for DX11 based effects. <_<




I'ts still better than you not being able to run ANY dx11 games till you buy a brand new $500 GPU

#12 devnet

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Posted 03 September 2008 - 01:43 PM

titles that's been released for dx10 is 'far far away' less than dx9 and i dont know why microsoft is so hurry on releasing its product afterwards lot of comments about its product quality, i think they should have wait and analyze gaming results for dx10 from both user and studios. what is the pont after they released dx11, most of the users using dx9 cards, few using dx10 and vista and one or two gona buy dx11 gpu [i think probabaly they have to throw their dx10 SLI or any multi gpu system into trashcan].........

i don't see any point of this.... Microsoft has to learn something from their mistakes, don't make the same mistakes and coming in circles and circles again.

Edited by devnet, 03 September 2008 - 01:44 PM.


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